#ifndef __ENTERGAME_H__
#define __ENTERGAME_H__


#include "cocos2d.h"
#include "Typeing.h"
USING_NS_CC;

class Enter_Scene_Layer : public cocos2d::CCLayer
{
public:
	Enter_Scene_Layer();
	~Enter_Scene_Layer();
	CREATE_FUNC(Enter_Scene_Layer);

	virtual bool init();


private:
	virtual void update(float second);
	int m_Enter_Timer;
	float ShowPictureTimer;
	int Phase;
	CCLabelTTF* LoginShowText;
};



class Enter_Scene : public cocos2d::CCScene
{
public:
	Enter_Scene();
	~Enter_Scene();

	static cocos2d::Scene* createScene();

	CREATE_FUNC(Enter_Scene);

	virtual bool init();


private:
	void LoadPicResourceToCaChe();
	void LoadPlayerProperty();


private:
	Enter_Scene_Layer* _Enter_Scene_Layer;
};



#endif